![]() ![]() You see the Sonic Mania logo overlaying a very 16-bit-looking quasi-3D island (assumedly the world of Sonic Mania). The first thing that caught my eye, while standing in line at Summer of Sonic, was how retro the title screen looked. ![]() So with Sonic Mania, I steered clear of all the …*ahem*… ‘Sonic mania’ surrounding the game… until this year’s Summer of Sonic 2016 event, where I got some hands-on time with an early preview the game. ![]() Not that Sonic 4 was a bad game per se, I enjoyed it – but it wasn’t a “return to glory” that I had been expecting. Trailers can be deceiving – I remember Sonic 4’s early screens and trailers had me giggling with glee, but the final result was lacklustre. The problem here is that neither party really has any idea what the game is like, until they actually play it. SEGA/Sonic fans go nuts and the optimists in us scream: “Yes! Sonic is back to his former glory,” while the pessimists of the Internet cry: “Noooo! It looks terrible.” SEGA releases images and/or trailer of the game. You know what I mean, it goes a little like this: SEGA reveals a new Sonic game is in the works. I wanted to avoid the trend that has become common with Sonic games over time. I refused to watch the trailers or read any other articles about it. This wasn’t from ignorance mind, but rather because I chose to ignore everything about it. Other than the name, and seeing the logo posted on social media, I knew nothing about Sonic Mania.
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